Shape Modeling and Applications 2004 (SMI'04)
Venue: Palazzo Ducale
|Event Date/Time: Jun 07, 2004||End Date/Time: Jun 09, 2004|
|Abstract Submission Date: Oct 20, 2003|
|Paper Submission Date: Nov 15, 2003|
SMI2004 will take place for the first time within the International Convention on Shapes and Solids 2004 (abbreviated SMI&SM04). The Convention will be held in Genova, European Capital of Culture in year 2004, with the aim of bringing together the two major international conferences in the modeling area: Shape Modeling International and the ACM Symposium on Solid Modeling and Applications. SMI&SM04 is organized by the Institute of Applied Mathematics and Information Technology, Dept. of Genova, belonging to the Italian National Research Council (CNR), and it will host the SMI Conference on June 7-9 and the SM Symposium on June 9-11, 2004.
The Conference Chairing will provide a joint coordination of common aspects of the conference (tutorial and keynotes' speakers, social events), while maintaining the distinctive aspects of both conferences which will be run separately. The SMI&SM04 Convention is chaired by Bianca Falcidieno, and Tosiyasu L. Kunii has been invited to be the Honorary Chair of the event.
For further information on the Convention, please contact firstname.lastname@example.org
The SMI2004 programme is scheduled for June 7-9, 2004, and it will include full paper presentations and poster sessions.
SMI2004 will feature for the first time the Best Paper Award.
Tutorials and keynote lectures will also be organized in coordination with SM04 (see the Convention web site for details). The SMI2004 conference is organized in cooperation with ACM SIGGRAPH , EUROGRAPHICS, and CGS (pending). The Conference Proceedings will be published by IEEE Computer Society Press (pending).
SMI adresses all aspects of shape acquisition, navigation, retrieval and understanding. In 2004, SMI invites the scientific community to identify perceptually relevant aspects of shapes and to devise representations capable of capturing not only the form, but also the semantics of shape.
Topics include but are not limited to:
* Shape Acquisition and reconstruction
* Shape Modeling and Design
* Shape Analysis and Reasoning
* Shape Transformation and Morphing
* Shape Matching and Retrieval
* Dynamic Shapes
* Topological Modeling of Shapes
* Computational Basis for Shape Modeling
* Shape Perception and Recognition
* Interaction with Shapes
* Implicit Surfaces
* Polygonization of Surfaces
* Physically-based Shape Modeling
* Free-form Feature Extraction and Modeling
* Volume and Multidimensional Modeling
* Compression and Simplification of Shapes
* Interactive and Web-based Shape Modeling
* Shape Rendering
* Grammar-Based 3D Modeling
* Modeling for Games and Entertainment