ScArt4: Science and Art 4th International Symposium (ScArt4)

Venue: Hyatt Regency Hotel

Location: New Brunswick, New Jersey, United States

Event Date/Time: Jun 09, 2005 End Date/Time: Jun 12, 2005
Registration Date: May 01, 2005
Early Registration Date: May 01, 2005
Abstract Submission Date: Jan 10, 2005
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Description

Conference Scope and Objectives

Conference Scope

Our engineering and science focus is in the areas of fluids1 and waves2, including: high-energy space-time localized (or long-time coherent) events in engineering, geophysics, astrophysics (cosmic) and biological fluid motions:

Fronts, interfaces, vortices and vortex projectiles in the laboratory and in oceans and atmospheres

Large and breaking waves (e.g. tsunamis, freak waves,etc); storms; hurricanes, tornadoes and whirlpools; hydrothermal vents, volcanoes, etc;
Big-bang; planetary nebulae, supernovae; bursters, collapsers,etc
Explosions, shock and blast waves, etc;
Cardiovascular hemodynamic and pulmonary phenomena;
Flying or swimming animal and insect locomotion (e.g. fish, birds, striders, etc).
Our art focus is on those creations that have used or been motivated by fluid-and-wave science and engineering as part of creating their imagery:

Classical representations (analog), including: canvas with paint, lithograph, printed poster, sculpture, installations;
Modern representations (digital), stills and variously projected animations; rapid prototyping for installations and sculpture;
Union of classical and modern representations.

Conference Objectives

Interdisciplinary meeting mainly of engineers, scientists and visual artists whose contributions address the following questions:

For engineers and scientists

How do they visualize their original and elaborated discoveries?

How can they produce “art” from their visualizations of experiments, observations and numerical simulations, most often stored as photographs and digital data?
This includes abstractions obtained by segmenting and tracking structures and projecting data to lower dimensions, all enhanced by color & texture.

For visual artists, (including computer visualization practitioners, CVPs3 )

What motivates artists to utilize aspects of fluid and wave motion in their creative expression?

How does fluid and wave motion enhance the emotional, spiritual or entertainment “pull” of the work of art ?
These include: choice of venue, materials, color, texture, exhibition mode, etc.

How has modern technology motivated and aided them?

For historians:

What has the past shown to answer some of the above questions?

Is there any guide to the future from new technologies and modes of exhibition?

Venue

Types