International Conference on Computer Graphics Theory and Applications (GRAPP 2008)
Venue: Tivoli Ocean Park Hotel
|Event Date/Time: Jan 22, 2008||End Date/Time: Jan 25, 2008|
|Early Registration Date: Nov 12, 2007|
|Abstract Submission Date: Sep 12, 2007|
|Paper Submission Date: Nov 12, 2007|
Tivoli Ocean Park Hotel
Funchal - Madeira - Portugal
Full paper submission: September 12, 2007
Acceptance notification: October 30, 2007
Final paper submission and registration: November 12, 2007
The Third International Conference on Computer Graphics Theory and Applications (GRAPP) aims at becoming a major point of contact between researchers,
engineers and practitioners in Computer Graphics. We have chosen Interactive Environments for Computer Graphics as the main topic. Indeed, games and virtual
environments currently dominate both research and practice in our field. The conference will be structured along four main tracks, covering different aspects
related to Computer Graphics, from Modeling to Rendering, including Animation and Interactive Environments.
We welcome papers describing original work in any of the areas listed below. Accepted papers, presented at the conference by one of the authors, will be
published in the Conference Proceedings. Papers describing advanced prototypes, systems, tools and techniques as well as general survey papers indicating
future directions are also encouraged. Paper acceptance will be based on quality, relevance to the conference themes and originality.
The conference program will include both oral and poster presentations. Special sessions, dedicated to case-studies and commercial presentations, as well as
technical tutorials, dedicated to technical/scientific topics, are also envisaged. Companies interested in presenting their products/methodologies or
researchers interested in lecturing a tutorial are invited to contact the conference secretariat.
Each of these topic areas is expanded below. Papers should address one or more of the listed topics, although authors should not feel limited by them.
Unlisted but related topics are also allowed.
1. Geometry and Modeling
3. Animation and Simulation
4. Interactive Environments
Av. D. Manuel I, 27A 2º esq.
Setúbal - Portugal
Tel.: +351 265 520 184
Fax: +351 265 520 186