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Edutainment 2008 - The 3rd International Conference on E-learning and Game

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Event Edutainment 2008 - The 3rd International Conference on E-learning and Game
Begins June 16, 2008
Ends June 18, 2008
Papers December 10, 2007
Ab. Edutainment 2008
Country China
State Jiangsu Province
City Nanjing
Email a.elrhalibi@ljmu.ac.uk
Category Computers: Education
Category 2 Computers: Games
Category 3 Education: Science_Education
Exhibits N
Organization
Contact Nanjing Normale University, Suiyuan Campus, Nanjing, Jiangsu, China.
URL http://edutainment2008.eegame.cn
Venue Nanjing Normale University
Description Edutainment 2008 is the third International Conference on E-learning and Games, which is an international forum for researchers to share their latest research output on the development and application of e-learning and digital entertainment systems. Edutainment 2008 will be held at Nanjing Normal University in June 16-18, 2008. The conference will include plenary invited talks, workshops, tutorials, paper presentation tracks and panel discussions. Three to six keynote speakers will be invited.
Edutainment 2008 will cover a range of topics including:
E-Learning Platforms and Tools; Learning Resource Management; Practice and Experience Sharing; E-Learning Standards; Mobile Learning; Education and Remote Classrooms; Effectiveness of Virtual Reality for Education; Life Long Learning; Collaborative Environments; Remote Group Simulations; Collaborative Learning; Virtual Reality in Education; Game Design and Development; Game Engine Development and Customization; Game AI and Artificial Life; Game Physics; Game Rendering/Animations; Virtual Characters/Agents; Online/Mobile Game/ Video Game; Storytelling and Game Narrative; Affective Interaction in Games; Digital Museum; Digital Heritage; Animation Techniques; Augmented Reality, Mixed Reality; Vision and Imaging Technology in Games; Synergies between Digital TV and Edutainment; and any other researches dealing with a pioneered or significant development in animation, virtual reality and multimedia.
Papers accepted in the conference will be published as a volume in Lecture Notes in Computer Science, Springer. Selected papers of high quality will be published by some international journals (IEEE CiSE, The International Journal of Virtual Reality, et al.). The conference will have tutorial and workshop sessions conducted by international researchers.
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