Academic Alliance International Games Conference (Game Scope 2009)
Venue: Heilongjiang Unvi
|Event Date/Time: Jan 08, 2009||End Date/Time: Jan 10, 2009|
|Registration Date: Jan 08, 2009|
|Early Registration Date: Dec 01, 2008|
|Abstract Submission Date: Sep 30, 2009|
|Paper Submission Date: Dec 01, 2008|
This event is an opportunity for producers of Interactive Games worldwide to meet, promote their latest initiatives, learn new techniques and to scope the game development and game playing landscpe in China.
The Conference focus at this event is designed to provde a podium for individuals or games companies to explain and promote their latest games related initiatives. Papers can be either of a academic traditional research nature and/or of a technical and promotional nature. Both types of papers will formally published in the AAI proceedings.
AAI is deliberately introducing a Symposium aspect to this event in order to maximise the ability of delegates to form meaningful connections with one another. All delegates, whether presenters or not, will be able to interact with each other in focus groups and common project groups.
Our Tour will be available for those who wish to scope the game industry in China. Several established studios and allied technology centres will be included. Delegates will also be able to take advantage of presentations by speakers familiar with the game market and employment market in China.
The conference site, Harbin, is a city of just over a hundred years old and contributed greatly to the modern history by contributing to the collapse of the League of Nations and altered the outcome of modern history and the WWII. It is famous with its many European architectures, winter sports and Ice and Snow Festival. Conference delegates will enjoy the city and take the opportunity to experience this wonderful city and people living in Harbin.
Efforts have been made to keep the high standard of the papers published at the conference. All submissions will be full paper peer reviewed.