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| Email |
secretariat@gaming-conf.org
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| Category |
Computers: Computer_Science
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| Category 2 |
Computers: Graphics
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| Category 3 |
Computers: Games
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| Description |
As gaming becomes more pervasive we are challenged in our job, learning and personal
life by the growing access to virtual spaces and communities that offer opportunities for
everyday needs and aesthetic experiences.
Creative Industries’ have a need for design
measures that reveal new interaction methods, scenario metaphors and in-depth
co-creation.
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