The 3rd International ICST Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2009)

Venue: Trippenhuis

Location: Amsterdam, Netherlands

Event Date/Time: Jun 22, 2009 End Date/Time: Jun 24, 2009
Paper Submission Date: Feb 20, 2009
Report as Spam

Description

The Human Media Interaction (HMI) department of the University of Twente in the Netherlands and the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (ICST) are pleased to announce the Third International Conference on Intelligent Technologies for Interactive Entertainment to be held on June 22-24, 2009 in Amsterdam, the Netherlands.

Intetain 09 intends to stimulate interaction among academic researchers and commercial developers of interactive entertainment systems. We are seeking long (full) and short (poster) papers as well as proposals for interactive demos. In addition, the conference organisation aims at an interactive hands-on session along the lines of the Design Garage that was held at Intetain 2005.1

The global theme of this third edition of the international conference is "Playful interaction, with others and with the environment".

Contributions may, for example, contribute to this theme by focusing on the Supporting Device Technologies underlying interactive systems (mobile devices, home entertainment centers, haptic devices, wall screen displays, information kiosks, holographic displays, fog screens, distributed smart sensors, immersive screens and wearable devices), on the Intelligent Computational Technologies used to build the interactive systems, or by discussing the Interactive Applications for Entertainment themselves.

Journal Special Issue
In addition to the Springer LNICST proceedings, we have secured a special issue of a journal devoted to Intetain 2009, which will publish a selection of the best papers. More information will follow.

Topics
We seek novel, revolutionary, and exciting work in areas including but not limited to:

Supporting Technology

* New hardware technology for interaction and entertainment
* Novel sensors and displays
* Haptic devices
* Wearable devices

Intelligent Computational Technologies

* Animation and Virtual Characters
* Holographic Interfaces
* Adaptive Multimodal Presentations
* Creative language environments
* Affective User Interfaces
* Intelligent Speech Interfaces
* Tele-presence in Entertainment
* (Collaborative) User Models and Group Behavior
* Collaborative and virtual Environments
* Brain Computer Interaction
* Cross Domain User Models
* Augmented, Virtual and Mixed Reality
* Computer Graphics & Multimedia
* Pervasive Multimedia
* Robots
* Computational humor

Interactive Applications for Entertainment

* Intelligent Interactive Games
* Emergent games
* Human Music Interaction
* Interactive Cinema
* Edutainment
* Urban Gaming
* Interactive Art
* Interactive Museum Guides
* Evaluation
* City and Tourism Explorers Assistants
* Shopping Assistants
* Interactive Real TV
* Interactive Social Networks
* Interactive Story Telling
* Personal Diaries, Websites and Blogs
* Comprehensive assisting environments for special populations (handicapped, children, elderly)
* Exertion games

Venue