2010 2nd International Conference on Information and Multimedia Technology last round call for paper (ICIMT 2010)
Venue: Hongkong
Event Date/Time: Dec 28, 2010 | End Date/Time: Dec 30, 2010 |
Paper Submission Date: Nov 10, 2010 |
Description
All papers of the ICIMT 2010 conference will be included in the IEEE Xplore, and indexed by INSPEC, Thomson ISI Proceeding (ISTP), Ei Compendex.
IEEE Catalog Number: CFP1053I-PRT
ISBN: 978-1-4244-8881-0
Topics: The conference is soliciting state-of-the-art research papers in the following areas of interest:
1. Web and Internet Systems and Tools
* Internet Architectures
* Web and Internet Tools
* Web Design
* Internet Search Technologies
* Optimization Techniques
* Protection and Security
* Privacy
* Fault Tolerance
* Internet Computing
* Parallel and Distributed Processing
* Java based Applications for Web
* Software Agents
* Expert Systems
* Knowledge-based Systems
* Computer Vision
2. Multimedia Information Systems
* Multimedia Tools and Architectures
* Multimedia Broadcasting Systems on the Web
* Operating System Support for Multimedia
* Multimedia Communication Systems
* Multimedia Networking
* Distributed Multimedia Systems
* Content-based Multimedia Retrieval
* Multimedia Performance and Management
* Mobile Multimedia
* Video-on-Demand
* Digital Video Broadcasting
* IP based Networks
* ATM Networks
* Transport Protocols
* Routing Protocols
* Quality of Service
* Scheduling
* Resource Management
3. Networked Multiplayer Games
* Multimedia Technologies and Games
* Game Architecture and Development
* Graphics and Virtual Worlds
* Internet-based Multiplayer Games
4. Data Management
* Database Management Systems
* Databases and the Web
* Intelligent Databases
* Multimedia Databases
* Digital Libraries
* Data Modelling
* Data Warehousing
* Data Mining
* Database Ontology
* Coding and Compression
* Digital Watermarking
* Video Storage Servers
* Information Retrieval
5. Collaborative Systems and Distance Learning
* Distance Learning
* Educational Multimedia
* Distributed Learning
* Collaborative Learning
* Collaborative Systems and Applications
* Virtual Reality
* Video Conferencing
* Computer Animation
* Human-Computer Interfaces
* Modelling and Simulation
6. Applications
* Electronic Commerce
* Mobile Commerce
* Internet Banking
* Business
* Medicine
* Engineering
* Education
* Entertainment
* Others