International Symposium on Communicability, Computer Graphics and Innovative Design for Interactive  (CCGIDIS 2011)

Venue: Universidad de Cordoba

Location: Cordoba, Spain

Event Date/Time: Jun 28, 2011 End Date/Time: Jun 29, 2011
Registration Date: May 31, 2011
Early Registration Date: May 30, 2011
Abstract Submission Date: May 27, 2011
Paper Submission Date: Jun 15, 2011
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Communicability is the cornerstone for the success of the interaction among human beings and the technological (r)evolution in multimedia devices in which a huge part of humankind is immersed. In these devices there is a convergence and intersection of disciplines deriving from the formal and factual sciences. The main goal is to improve the interaction process with the new technologies on a daily basis.

Since its origins computer graphics has always been involved in the global village foreseen by McLuhan and has accompanied all the stages of the technological (r)evolution in the multimedia computer sector and telecommunications.Today the variegated devices of massive consumption of microcomputers, deriving mainly from the entertainment sector, have already entered the era of tridimensional vision without using additional peripherals such as specialized glasses or virtual reality helmets. Evidently a new horizon is opening for on-line and off-line multimedia content.

In the current space of the symposium we intend to set up a context of exchange of experiences, projects in their way of development and reflexion about theoretical aspects with the purpose of drawing guidelines for the future in the middle and long run. Consequently, the discussion will be focused on – but mot limited to – the following main issues:

:: Audio-visual Communication
:: Auditory Contents of Multimedia
:: Augmented Realities
:: CAD
:: CAE
:: CAM
:: Cinema 3D
:: Cloud Assistance in Multimedia Content Distribution
:: Cognitive Modeling
:: Coherence in Ray Tracing
:: Communicability
:: Computational Photography
:: Computer Art
:: Digital Sound
:: Eco-design
:: Efficiency and Complexity Issues in Graphics Algorithms
:: Evolutionary Procedural Modeling
:: Finite Element Methods in Graphics
:: Flow Visualization
:: Forward Ray Tracing
:: Fractals and Chaos: Theory and Experiments
:: Game Artificial Intelligence
:: Graphics Languages
:: Human and Social Factors in 3D TV
:: Human Perception and Graphics
:: Hypermedia and Multimedia Immersion
:: Illumination Techniques
:: Industrial Design and Simulation
:: Intelligent Graphics
:: Interactions in Virtual Reality
:: Interactive Design
:: Interactive Geometric Processing
:: Mesh Processing
:: Methods for Heuristic Evaluation of Multimedia Systems
:: Mixed Reality
:: Modeling Natural Phenomena
:: Modeling Non-rigid Objects
:: Models of Design for Interactive Systems of Communication
:: Molecular Graphics
:: Morphing
:: Motion Capture
:: Multimedia Immersive Networked Environments
:: Natural Phenomena and Computer Graphics Emulation
:: Networks and Information Security
:: Non-Photorealistic Rendering
:: Object-Oriented Graphics
:: Open-Source Software
:: Particle Systems
:: Perceptual Quality in Image
:: Procedural Modelling
:: Quality Attributes for Communicability
:: Radiosity
:: Real-World Deployment Experience of Multimedia Distribution Platforms
:: Semiology
:: Shape Analysis
:: Software and Web Engineering
:: Special Effects
:: Speech and Natural Language Interfaces
:: Surface and Light Interactions
:: Surface Appearance, Formation and Enhancement
:: Techniques for the Quality Evaluation of Communication
:: Texture Mapping
:: Topics in Computational Geometry
:: TV Interactive
:: Usability of New Technologies
:: User Viewing Behaviours on the Web
:: Videogames
:: Virtual Communities
:: Visualizing Multivariate Data
:: Volume Visualization
:: Web 2.0 and Web 3.0
:: Wireless and Mobile Computer Science


Edificio Leonardo da Vinci - Campus de Rabanales, 14014 Córdoba, Spain

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